webos development, borderlands, fun

October 22, 2009 · Posted in omfgoggles. · 1 Comment 

i’ve been spending the last couple of weeks familiarizing myself with palm’s mojo sdk for webos. i’m looking at building an irc app for webos since there aren’t any yet. it’ll take me a bit of work, but the SDK and development environment are pretty intuitive. the application framework makes extensive use of JSON (jscript) and CSS elements.

the broncos have managed to start this season 6-0, which is pretty awesome since they haven’t managed to play terribly well since around 1999. being brought up as a cynical broncos fan means that i’m still extremely skeptical of the possibility of any future winds.

i’ve been looking at playing borderlands, but i’m sort of on the fence about it still. some reviews talk about how great the game is and that it’s fun, challenging and also really great in terms of graphics. other reviews, however, have pointed to it being a repetitive mess that isn’t any fun for more than maybe 20 hours, and that it turns into a grind-fest.

i also recently picked up both infamous for ps3 and arma ii for pc. infamous is incredibly fun. it’s sort of like gta4 with superhero powers. arma ii is what project reality wishes it could be–full military simulation. everything from bullet physics to wind modeling to vegetation trampling, flight dynamics, vehicle behavior, etc are all accurately modeled. it’s sort of buggy, but it’s a lot of fun and looks fucking phenomenal.

warhawk sadness

December 21, 2008 · Posted in gaming shit · 1 Comment 

lately, i’d been playing a ton of warhawk on ps3. unfortunately, for whatever reason, it’s started having networking issues. the game worked flawlessly with my current network setup for months and now, it often freezes at the 28-25 second mark between maps. at first, i thought this was a upnp issue because it seemed to me that pfsense wasn’t opening the ports the ps3 needed. now, it seems more like the ps3 isn’t requesting ports from miniupnpd. i haven’t seen the firewall blocking traffic from the servers or anything, so i’m totally at a loss.

in more positive news, i replaced the hard disk in the ps3 (this was rumored to fix warhawk freezes) with a 320GB Fujitsu 7200rpm SATA disk. these 2.5″ disks have gotten way cheaper.

ushare didn’t work out. doh.

July 6, 2008 · Posted in orly? · Comments Off 

so ushare didn’t work out. i forgot how much of my music collection is in formats that the PS3 isn’t capable of playing. so i went on a search for a upnp server that supports transcoding *.flac and *.ogg files. i decided on using fuppes, which i compiled from source. unfortunately, the transcoding doesn’t always work. sometimes playback will start and other times, it won’t and the PS3 will throw a network error message. i just can’t win.

running cable sucks

June 29, 2008 · Posted in omfgoggles. · 2 Comments 

it’s not enough that i have to run cable at work, but having to do it at home as well is hideous. i decided that i wanted to be able to use some of my ps3′s media capabilities and found that streaming video and music via wi-fi was an exercise in excruciating frustration. i got a bug up my ass to run some cat5 from my office/computer room to the living room without making a huge mess. i did this by boring a 5/16″ hole in the wall near the baseboard in the spare bedroom and the closet in the office and fed 101 feet of cable through it. all that i’ve got left to do is coil the cable up and dress it with rj45′s and it should be good to go. i also set up uShare (a upnp filesharing daemon based on gmediaserver) to serve my music collection + any other ps3 compatible media via gbE. woot.

  • SOCIAL MEDIA EXPLOOOOSION